HEY THERE!
I’m Jeff, an award-winning, multi-tool designer and Creative Director living in LA who’s always crafting groundbreaking, interactive experiences that have the power to transport and transform.
I believe through an insatiable curiosity, collaboration, and empathy, anything is possible.
Thanks for stopping by, and let’s make something the world has never seen before!
THE NEST
A mashup of immersive theater, escape rooms, serialized podcasts, and narrative video games, The Nest is one of Los Angeles’ most award-winning interactive experiences, featured in The Verge, NPR, the LA Times, and winner of a Thea Award for Outstanding Achievement - the highest honor in themed entertainment.
More Info & Tickets
CREATIVE DIRECTOR • WRITER
Merge Mansion
As the culmination of a major marketing campaign for the immensely popular mobile game “Merge Mansion,” our team at Scout Expedition Co. helped Jack Morton completely transform LA's historic Paramour Estate into an hour-long interactive mystery and investigation.
CO-CREATIVE DIRECTOR • GAMEPLAY & PUZZLE LEAD
Expo Xplorer
A first-of-its-kind cross reality experience that allowed anyone, anywhere to experience the magic of Expo 2020 Dubai with friends, whether on-site or at home via a full scale digital recreation. At Magnopus, I was responsible for leading a team of over a dozen artists, designers, writers, and developers to create all of the interactive content from early concepts all the way through release of the app.
SENIOR NARRATIVE & EXPERIENCE DESIGNER
WALT DISNEY IMAGINEERING
The foundation of my career was built at WDI, where I spent eight years becoming a Design Lead and working alongside talented teams of Imagineers in order to construct some of the most ambitious and awe-inspiring theme park projects around the globe.
Major Projects include: Star Wars: Galaxy’s Edge, Shanghai Disneyland - Treasure Cove
DESIGN LEAD • FIELD ART DIRECTOR • GRAPHIC DESIGNER
MINI BRANDS @ VIDCON
CREATIVE DIRECTOR
CREATIVE TOOLBOX
As a creative working in the experiential and themed entertainment fields, there’s often no blueprint for what you’re trying to accomplish, so it becomes even more important to effectively communicate the big ideas in a way that everyone across a team can understand and support. Through an endless pursuit of learning over the years and operating my own immersive entertainment company at Scout Expedition Co., I’ve put together a toolbox of skills that enable me to produce 3D models, concept renders, storyboards, narrative scripts, graphics, pitch decks, prototypes, mood boards, custom props, construction drawings, production budgets, game design docs, and everything in between in order to turn that big idea into a reality. Below are a few of the more visual examples of these skills.